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1. Unique design;
2. Ergonomic leather virtual reality chair;
3.Our own software and contents can be updated after buying it;
4. Lots of VR movies and games to choose from;
5. With smoke / fog, leg sweep, facial wind, ear wind, vibration, push back and other special effects;
6. High-fidelity simulation, stronger cyclinder;
7. Mature technology, we are professional original equipment manufacturer.
Weight: | 225KG | Load bearing: | 300KG |
Power: | 4KW | Voltage: | 220V |
Contents: | 4pcs movies&4 pcs games | Size: | 2.3M*1.7M*2.2M |
Power consumption: | 4°/day | version | english |
Gameplay of this machine:
VR jump is new developed VR simulator by EPARK. It imitates the experience of the jumping machine in the amusement park and has a strong sense of experience because of the one meter of weightlessness. Its experience is four times that of ordinary 9d vr simulation.
The most exciting super lost weight VR jumping experience, It is the only machine on the market that simulates jumping,give players an amazing experience.
Application
1. Shopping Mall
2. Large indoor theme park
3. All kinds of Club, including private company club and racking club and so on.
Income anaysis:
Income of VR rocket | |||||
ticket price | working time | movies time for one hour | Conversion mode | Income | |
one day | $5 | 8 hours | 5 movies | 5*8*5*2 | $400 |
one month | $5 | 240 hours | 5 movies | 5*240*5*2 | $12000 |
Within one month, will get the cost back and start to own profit !
Small investment, high and fast return !
Applications of 9D VR:
Only need 2-9 square meter place, will Discover a new world of unexpected gaming and entertainment experiences with EPARK 9D VR !
Can be used to demonstrate VR experience of any tourism locations, educational contents, or any other VR content you have.
1. It can be placed at squares, parks, recreation halls, airports, clubs, museums and so on.
2. Science, education, exhibitions, fairs, store openings and other occasions.
3. Used for everything you need to quickly attract traffic, attention, concern business occasions.
* Tourist attractions.
* All kinds of Club, including private company club and racking club.
* Star hotels.
* KTV.
* Movie theater,home theater.
* Arcade.
* Auto show.
* Supermarket.
* Science promotion activities and so on.
Prospects:
VR will grow rapidly in 2019, because the technology is in a state where it reaches consumer price.
There is one problem with the growth of VR which is that you can’t explain to someone how cool VR is.
There will be a huge opportunity in the growing market for mid-sized companies as they are far more professional than most of the indie developers who are making games for VR now, but the market is still too small for the biggest AAA game developers to enter. Therefore now is the perfect time to make a name in VR industry.
PICTURE: